Defence
Explained
If the opponent uses 20 icons but is so weak it doesn't add up to 42, it'll block all light damage and if the opponent is stronger, it'll block less icons, but the same amount of damage...42. Defensive icons ARE included in YOUR attack modifiers (see Attack Multipliers on the left) from base icons, but your OPPONENT'S attack modifer isn't. What does that mean? Well, with ATTACKING icons, if you use a weapon that does 100 pts of damage on Cautious, it will do 150 if you Berserk (assuming your opponent does the same attack). Simlarly, if it does 100 on cautious and YOU do cautious while your OPPONENT berserks, it will still do 150% of base damage or 150 points. If you BOTH berserk, it will actually do 225 (100*150%*150%). How do
the modifiers affect defence? Well, if your defensive
weapon blocks 42 points of damage from light (see earlier
example), then if YOU berserk, it will now block 63.
Unlike with attacks, however, if YOU use cautious and
THEY berserk, it will still only block 42. Additional
Comment: Is training to the final defence boost useful?
It really depends on the weapons you use. If none of your
weapons block some of an icon, then no it isn't. If you
use, say the Dark Faerie Collar which blocks 5 light, it
means that at the final boost you'll block 75 points of
base damage from light rather than 15 from the 125 boost
(ppl that stopped at 150 because it was rumoured to be
the final boost are actually in the 125-199 boost). NEOPETS, characters,
logos, names and all related indicia |