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Weapon Tests -
G
Test results of
Ghostkerbomb in one-player battledome...250 uses:
Thanks to
insomnia808 for letting me test it.

The Gbomb does 10
fire, 10 earth, and and 1-10 physical icons (in
increments of .5 icons, so it can do 21.0, 21.5, 22.0,
22.5, etc.)
Gbomb is a once per battle bomb
Minimum TOTAL Icons (damage-based) = 21.00
Maximum TOTAL Icons (damage-based) = 30.00
AVERAGE TOTAL ICONS PER USE (damage-based) = 25.49
Test
results of Ghostkersword in one-player battledome...250 uses:

The Ghostkersword
does 3 dark (constant), 5 physical (constant), 8-23 air
in increments of 3.
8 Air icons: 32/250 (12.8%)
11 Air icons: 80/250 (32.0%)
14 Air icons: 84/250 (33.6%)
17 Air icons: 44/250 (17.6%)
20 Air icons: 8/250 ( 3.2%)
23 Air icons: 2/250 ( 0.8%)
Average Air icons per use: 13.06
AVERAGE TOTAL ICONS PER USE: 21.06
NOTE: As always,
min/max/avg is based solely on my own use, if you ever
have it do more or less than what i got, that's fine but
irrelevant to my testing.
Test results of Glowing Cauldron in one-player
battledome...250 uses:

10 reflected fire
icons (see note) = 223/250 (89.2%)
drain hit points = 18/250 (7.2%)
spit smoke (nothing) = 9/250 (3.6%)
NOTE: Since it's
figured as reflected icons rather than normal damage, you
DON'T get extra icons if you fierce/berserk with it.
NOTE: In 1-player, the cauldron uses your opponent's
strength when calculating damage. For example, my testing
pet with no strength boost does the EXACT same damage
with it as my powerful pet. Also, it CAN be defended in
1-player if your opponent hits Go first (read about
reflection from the left sidebar). Damage is also the
same whether you defend, use an ability, berserk, and so
on since it is considered reflected damage.
NOTE: In 2-player, it uses the strength boost of whoever
hits Go first.. The hit point drain functions like the
battle plunger's: it does not give them to you, it's just
unblockable damage (it used to take stats from your
opponent and give them to you but it doesn't anymore).
SUMMARY: All in all, with a strong pet I'd strongly
prefer a kiln to the cauldron. More icons (11 rather than
10), you can get extra icons with fierce/berserk, useful
in both 1- and 2-player, no chance of doing nothing, etc.
However, a weaker pet could benefit substantially with
this weapon.
Test results of Golden Pirate Amulet in one-player
battledome...250 uses:

The Golden Pirate
Amulet does 2 water and 3 dark constant as well as
drains.
Minimum Drain = 1 point
Maximum Drain = 30 points
Average Drain = 15.5 points
NOTE: Drain is just
additional unblockable damage in terms of points, not
icons, and it is not given to you as a form of healing.
*Additional note: Golden Pirate Amulet defends against
ALL light
Test Results of Golden Scarab (all test results
courtesy of aglandiir):

Golden Scarab
pet: chippey007
tests: 126
2 icons = 25 (19.9%)
3 icons = 60 (47.6%)
4 icons = 41 (32.5%)
steal = 2 (1.58%)
break = 0 (0.00%)
pet: I_LOVE_FERRETS3122
tests: 124
2 icons = 19 (15.3%)
3 icons = 60 (48.4%)
4 icons = 45 (36.3%)
steal = 0 (0.00%)
break = 0 (0.00%)
total: 250
2 icons = 44 (17.6%)
3 icons = 120 (48.0%)
4 icons = 86 (34.4%)
mean: 3.168
mode: 3
steal = 2 (0.80%)
break = 0 (0.00%)
NOTE: While they
had a zero percentage of breaking, it CAN permanently
break.
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