Weapon Tests - G


Test results of Ghostkerbomb in one-player battledome...250 uses:
Thanks to insomnia808 for letting me test it.

The Gbomb does 10 fire, 10 earth, and and 1-10 physical icons (in increments of .5 icons, so it can do 21.0, 21.5, 22.0, 22.5, etc.)
Gbomb is a once per battle bomb

Minimum TOTAL Icons (damage-based) = 21.00
Maximum TOTAL Icons (damage-based) = 30.00
AVERAGE TOTAL ICONS PER USE (damage-based) = 25.49

 

Test results of Ghostkersword in one-player battledome...250 uses:

The Ghostkersword does 3 dark (constant), 5 physical (constant), 8-23 air in increments of 3.
8 Air icons: 32/250 (12.8%)
11 Air icons: 80/250 (32.0%)
14 Air icons: 84/250 (33.6%)
17 Air icons: 44/250 (17.6%)
20 Air icons: 8/250 ( 3.2%)
23 Air icons: 2/250 ( 0.8%)

Average Air icons per use: 13.06

AVERAGE TOTAL ICONS PER USE: 21.06
NOTE: As always, min/max/avg is based solely on my own use, if you ever have it do more or less than what i got, that's fine but irrelevant to my testing.



Test results of Glowing Cauldron in one-player battledome...250 uses:

10 reflected fire icons (see note) = 223/250 (89.2%)
drain hit points = 18/250 (7.2%)
spit smoke (nothing) = 9/250 (3.6%)

NOTE: Since it's figured as reflected icons rather than normal damage, you DON'T get extra icons if you fierce/berserk with it.
NOTE: In 1-player, the cauldron uses your opponent's strength when calculating damage. For example, my testing pet with no strength boost does the EXACT same damage with it as my powerful pet. Also, it CAN be defended in 1-player if your opponent hits Go first (read about reflection from the left sidebar). Damage is also the same whether you defend, use an ability, berserk, and so on since it is considered reflected damage.
NOTE: In 2-player, it uses the strength boost of whoever hits Go first.. The hit point drain functions like the battle plunger's: it does not give them to you, it's just unblockable damage (it used to take stats from your opponent and give them to you but it doesn't anymore).

SUMMARY: All in all, with a strong pet I'd strongly prefer a kiln to the cauldron. More icons (11 rather than 10), you can get extra icons with fierce/berserk, useful in both 1- and 2-player, no chance of doing nothing, etc. However, a weaker pet could benefit substantially with this weapon.



Test results of Golden Pirate Amulet in one-player battledome...250 uses:

The Golden Pirate Amulet does 2 water and 3 dark constant as well as drains.

Minimum Drain = 1 point
Maximum Drain = 30 points
Average Drain = 15.5 points
NOTE: Drain is just additional unblockable damage in terms of points, not icons, and it is not given to you as a form of healing.
*Additional note: Golden Pirate Amulet defends against ALL light


Test Results of Golden Scarab (all test results courtesy of aglandiir):

Golden Scarab
pet: chippey007
tests: 126
2 icons = 25 (19.9%)
3 icons = 60 (47.6%)
4 icons = 41 (32.5%)
steal = 2 (1.58%)
break = 0 (0.00%)

pet: I_LOVE_FERRETS3122
tests: 124
2 icons = 19 (15.3%)
3 icons = 60 (48.4%)
4 icons = 45 (36.3%)
steal = 0 (0.00%)
break = 0 (0.00%)

total: 250
2 icons = 44 (17.6%)
3 icons = 120 (48.0%)
4 icons = 86 (34.4%)
mean: 3.168
mode: 3
steal = 2 (0.80%)
break = 0 (0.00%)

NOTE: While they had a zero percentage of breaking, it CAN permanently break.

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