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Weapon Tests -
R
Test results for Radish Bow in one-player
battledome...398 uses (100 battles):

Not exactly certain
which stat is more relevant which is why i'm giving both
sides of the same stat.
Per Use Chance of
Breaking = 25.1% (100/398)
Average # of Rounds per Battle Before Breaking = 3.98
(398/100)
Tested Rounds on which Bow broke:
1st round = 32%
2nd round = 15%
3rd round = 14%
4th round = 9%
5th round = 7%
6th round = 0%
7th round = 7%
8th round = 4%
9th round = 2%
10th round = 4%
11th round or later = 6%
My Highest # of
Rounds Before Breaking = 29
NOTE: The Radish
Bow works when it breaks, meaning you are guaranteed at
least one use per battle.
NOTE: Radish Bow
does 5 fire and 5 earth
Test results of
Rainbow Clockwork Grundo in one-player battledome...250
uses:

The RCG does 4-5
visible icons each of
fire, light, air, and dark.
RCG is a once per battle bomb
Minimum TOTAL Icons (damage-based) = 13.33
Maximum TOTAL Icons (damage-based) = 20.00
AVERAGE TOTAL ICONS PER USE (damage-based) = 16.66
Test
results of Regulation Meridell Crossbow in one-player
battledome...250 uses:

0 icons = 24/250
(9.6%)
5 icons - 68/250 (27.2%)
10 icons = 81/250 (32.4%)
15 icons = 62/250 (24.8%)
20 icons - 15/250 (6.0%)
NOTE: Crossbow can
do fire, dark, earth, and physical in sets of 5 at a
time...so the "5 icons" could be 5 phys, 5
dark, 5 earth, or 5 fire
AVERAGE TOTAL ICONS
PER USE = 9.52
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