Density Increase (change)

The changes made to the lift values of Strength require a slight reworking of Density Increase to match. The game values remain the same with the exception of the character's mass.

Every 5 points provides:

Mass: 1.53779192x

+5 STR (no Figured Characteristics)

-1 Knockback (functions as Knockback Resistance

+1 PD (nonresistant)

+1 ED (nonresistant)

The following table gives the resulting modifiers as well as the disadvantage level that applies to characters naturally of such mass.

Density Increase

Levels

Cost

Mass (lbs)

STR

KB

PD

ED

Disad

0

0

167

+0

-0

+0

+0

-

1

5

257

+5

-1

+1

+1

 

2

10

395

+10

-2

+2

+2

5

3

15

607

+15

-3

+3

+3

5

4

20

934

+20

-4

+4

+4

15

5

25

1436

+25

-5

+5

+5

15

 

 

 

 

 

 

 

 

Levels

Cost

Mass (tons)

STR

KB

PD

ED

Disad

6

30

1.1

+30

-6

+6

+6

15

7

35

1.7

+35

-7

+7

+7

15

8

40

2.6

+40

-8

+8

+8

15

9

45

4.0

+45

-9

+9

+9

15

10

50

6.2

+50

-10

+10

+10

15

11

55

9.5

+55

-11

+11

+11

20

12

60

14.6

+60

-12

+12

+12

20

13

65

22.5

+65

-13

+13

+13

20

14

70

34.5

+70

-14

+14

+14

20

15

75

53.1

+75

-15

+15

+15

20

16

80

81.7

+80

-16

+16

+16

20

17

85

125.6

+85

-17

+17

+17

20

18

90

193.1

+90

-18

+18

+18

20

19

95

297.0

+95

-19

+19

+19

20

20

100

456.7

+100

-20

+20

+20

20

 

 

 

 

 

 

 

 

Physical Limit Disadvantage

 

 

 

 

 

 

 

 

 

 

 

 

 

5 points

Infrequently, Slightly Impairing

 

 

 

 

15 points

Frequently, Greatly Impairing

 

 

 

 

20 points

All the time, Greatly Impairing