King's Quest: Mask of Eternity





Released: 1999
Manufacturer: Sierra
In Brief:
Pretty lame "adventure" game with easy puzzles and bloody, unexciting battles.
| Puzzle Quality: stupid |
Visuals: Okay |
Difficulty: Too easy |
| Dramatic Effectiveness: ludicrous |
Ease of Interface: okay |
I actually only played the demo, so I shouldn't really be writing a review of the whole game. But the huge demo contains the entire first section of the game, and if I had the whole game I think I would have stopped playing by the time I'd got that far into it anyway, so I'm going to pretend I bought the game, got bored in the first land and gave it all a bad review.
This is the 8th of Roberta Williams' King's Quest series. I've never played any of them through, although I've played a couple for maybe 15 minutes. They don't really grab me. But it really doesn't matter if you're a fan of the series, because most of the fans of the series don't seem to like this one anyway.
"King's Quest: Mask of Eternity" attempts to broaden the adventure market by making a game with hardly any puzzles, all ludicrously easy, and a lot of killing. In previous King's Quest games it was very easy to get killed, but you couldn't fight back, so perhaps this is fairer, but for KQ fans all this hacking people in two with an axe is a little bit out of keeping with their expectations. This wouldn't matter so much if the fighting were interesting, but this is pretty much pull-your-weapon-click-on-monster-until-it-dies type of fighting. This is no Half-Life.
The puzzles in the demo/first part of game are really pathetically easy. There are only a few of them and none are going to challenge anyone who's ever played an adventure game before. But maybe they get harder later on.
Pathetic puzzles, lame fighting, now all it needs to be complete is silly dialogue, like "I take an oath I shall avenge thee" and "Alas good knight," and yes, it's got that in spades. All the dialogue is pulled straight out of cheesy movies from the '50s, and the voice acting of the protagonist is tremulous and sincere to way past the point of laughability.
Of course, some people will like the hokey dialogue, and people who play action games will be comfortable with the easy puzzles, so this game may be quite successful. But it's really lame all the same.
Demo Review:The demo is over a 100 meg. Read my review of the game itself to see what I thought of it.
-- Charles Herold -1999
Glitches:When the game started it ran so slow I couldn't play it. This turned out to be a problem with my 3D card, which it apparently doesn't support, and when I switched to a software driver it ran fine.
Related Links:
demo