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PSP XI Tips & Tricks
001 - 020


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dot 001 PSP XI Installation Notes
Here are several areas of caution that you should consider before and during the installation of PSP XI:

  1. Associating File Formats:

    The standard installation associates five common file formats with PSP XI: JPEG, BMP, GIF, PNG, and TIFF. Clear the check marks for all of these unless you are sure that you want PSP XI to replace whatever program now launches when you double click one of these files in My Computer. You can always associate PSP XI with these file types later using File...Preferences...File Format Associations.

  2. Avoiding Conflicts with PSP 9 and X:

    If you have PSP 9 and PSP X, and you did not set up customized folders for user files for those versions, the standard installation for PSP XI will commingle resource files (tubes, scripts, brushes, etc.) with the PSP 9 and X resources in "C:\Documents and Settings\user_name\My Documents\My PSP Files\." Though intended to make it easy to migrate from previous versions, this choice entails two risks for previous version users:

    • First, should any of the PSP XI resources supplied by Corel happen to have the same name as one that you created in PSP 9 or PSP X, PSP XI will recognize only one of them.

    • Second, some resources created in PSP XI will not run in PSP 9 or PSP X, but will appear in those versions' lists of scripts, brushes, etc. Likewise, modifying some PSP 9 and/or PSP X resources in PSP XI may render them unusable in the earlier versions.

  3. How to prevent these conflicts:

    When the installation asks about placing shortcuts on your desktop and your Quick Launch bar, look for a button near the bottom of the window labeled "Advanced Options." Click that to get a dialog in which you can change the location where Corel Paint Shop Pro XI will save your personally created files. Change it from "My PSP Files" to something like "My PSP XI Files". After your PSP XI installation is complete and running well, copy any previous version resources that you want into the folders under "My PSP XI Files", or use the File...Preferences...File Locations dialog to make the previous version files available to PSP XI. PSP XI does not interfere with PSP 8, which keeps your personally created files under "My PSP 8 Files."

  4. Yahoo! Toolbar with Pop-Up Blocker:

    The PSP XI installation invites you to install the Yahoo! Toolbar with Pop-Up Blocker. If you do so, you may find it difficult to remove. Microsoft has published an article titled "How to Uninstall or Turn off the Yahoo! Companion Browser Toolbar" at http://support.microsoft.com/?kbid=303047. It says "... you may be unable to remove it or hide it. You may be unable to hide the toolbar when you click Toolbars on the View menu. There may be no entry for Yahoo in Add/Remove Programs." The article goes on to give directions for removing the toolbar. If the toolbar is appealing, you can always get it directly from Yahoo! after installing PSP XI.


dot 002 Retaining Previous Versions of PSP
Installing PSP XI does not interfere with older versions of PSP if you choose the right options during installation. Each version of PSP is a separate program, and several versions can run side by side. You may wish to keep the previous version, at least until you know whether you will miss the features omitted in PSP XI and you have copied any resources (tubes, scripts, brushes, etc.) that you want.

Although they are separate, the programs can interact by using the same folders to store resources and through the Windows association of file types. See #001 PSP XI Installation Notes above for how to avoid these interactions.

Another reason you may want to keep at least PSP 9 installed is that due to the redesign of the Learning Center in PSP X, which is unchanged in PSP XI, users can no longer install tutorials as Quick Guides. Many users have come to rely on this facility introduced in PSP 8 and continued in PSP 9. Having the tutorial visible right in the PSP workspace has made it so much easier to follow and complete tutorials. If you've come to rely on this feature, you'll need to retain either PSP 8 or PSP 9.


dot 003 Tool Changes
The only new tool in PSP XI is the Color Changer tool, which resides on the Flood Fill tool flyout, and looks very much like the Color Replacer tool: colorchanger tool

Use the Color Changer tool to realistically recolor an object or a region in an image. What sets the Color Changer tool apart from other tools and commands (such as the Flood Fill tool, the Color Replacer tool, some of the retouching brushes, or the Colorize, Hue/Saturation/Lightness, or Hue Map commands) is that it takes into account the shading of the specified color. The Color Changer tool detects and analyzes variations in image brightness and applies the recoloring based on that illumination. This is a really cool tool!

here are a few other tool-related changes you should be aware of:

  1. A major change is visible on the Tool Options palette for all tools that have drop-lists of items, such as the Shape drop-list for the Preset Shapes tool or the Brushes drop-list, or the Tube drop-list for the Picture Tube tool, or the Line Style drop-list for any of the vector tools. The items in the drop-lists are no longer labelled. You can still see the name by mousing over an item, but the labels are gone. Not a good move, I think. If you agree, please let Corel know by clicking on "E-Mail Corel" in the Support section on the Corel site.*

  2. Some of the icons have been "modernized" for several of the tools. For example, check out the Fit Window to Image, Fit Image to Window, and Fit Image and Window to Screen icons of the Pan, Zoom, and Move tools, the 'Create selection from' and the Custom Selection icons of the Selection tool, the 'Snap crop rectangle to' icons of the Crop tool, and the 'Direction' or Textflow icons of the Text tool.

  3. There are two new Modes available with the Magic Wand tool:

    • Traditional - selects pixels that match red, green, and blue values, with a bias toward lightness variations. This match mode is therefore more discriminating than the RGB Value match mode. Traditional mode is the one-and-only match mode offered by Photoshop. It grabs a hexagonal prism of color space.

    • Perceptual - selects pixels that match the perceptual shading variation and lightness of the pixel you click. Perceptual grabs all colors that are visually close to the marked color. It uses a human color vision model and results in grabbing a smooth "blob" of color space.

  4. The Crop tool now has it's own floating toolbar which appears below the selected crop area, allowing you to choose a predefined crop size or to rotate the selected crop area 90 degrees. This floating toolbar appears by default, but can be disabled in Preferences. The Rotate Crop Rectangle icon ( rotate crop rectangle icon ) is also located on the Crop tool Tool Options palette.

  5. In PSP XI, it's now necessary to click somewhere in the image after making Tool Options changes before using shortcut keys to make changes to the image. For example, if you use the Magic Wand tool to select areas of your image and then decide to use a different 'Mode', once you change the 'Mode' in the Tool Options palette, you need to click somewhere within the image, or on the image Title Bar, before you can use CTRL+D to remove the selection.

  6. There's a new icon for the Makeover Tool's Blemish Fixer mode: blemish fixer mode icon

Finally, all tools are now listed in the online Help documentation, with complete descriptions of all their parameters - this is GOOD!

*This change applies to other drop-lists as well, such as the Pattern and Gradient drop-lists in the Materials palette.


dot 004 Menu Changes
In this version of PSP, as in PSP X, the icons next to menu items are no longer there by default. To view the icons in the menus, choose View...Customize, click on the Menu tab, and check the "Menu icons" check box.

Several menu items have been moved or changed in PSP XI. The following list of menu changes will contain only those items which are new, or items that were moved to new menus, renamed or replaced by other menu entries, or dropped:

Menu Changed Items
File Send - replace by E-mail
Preferences...Auto Update Options - dropped
Launch Corel Photo Album - replaced by Launch Corel Snapfire
View Toolbars - Yahoo! toolbar added, even if not chosen during install
Palettes - Browser palette renamed as Organizer palette
Organizer Mode - new
Adjust Depth of Field - new
Skin Smoothing - new
Effects Photo Effects...Time Machine - new
Photo Effects...Film and Filters - new
Help PhotoSharing Web Site - dropped
Message Settings - new
About Paint Shop Pro - renamed as About

Note: Many menu items "dropped" in PSP X remain "dropped" in PSP XI. Most of these menu items/commands are still available, and you can add them to your menus as needed, using Customize. The retained commands can be found in the Unused Commands list of Customize.


dot 005 Palette Keyboard Shortcuts
Here's the list of keyboard shortcuts to turn palettes on and off in PSP XI - the only change from PSP X is the former Browser palette is now called the Organizer:

Palette PSP XI Shortcut
Hide/Restore All
Floating Palettes
F2
History Palette F3
Script Output Palette SHIFT+F3
Tool Options Palette F4
Materials Palette F6
Mixer Palette SHIFT + F6
Histogram Palette F7
Layers Palette F8
Overview Palette F9
Learning Center Palette F10
Brush Variance Palette F11
Organizer CTRL + B


dot 006 Dialog Box Changes
Most of the dialog boxes have a new look in PSP XI - here's part of the Drop Shadow dialog box as an example:

dialog box controls

Notice several things:

  1. The Show/Hide button has been replaced by a Preview control button, at the top left of the dialog box (#1 in the above screen shot). Click this control to hide the Preview windows:

    dialog box controls Preview Windows enabled
    dialog box controls Preview Windows hidden

  2. The Proof, and Auto Proof buttons have been replaced by the Preview on Image check box, at the top right of the dialog box (#2 in the above screen shot). Mark this check box to see the current dialog box settings effects on the image.
  3. The Zoom control now allows you to set the precise Zoom percentage (#3 in above screen shot), which replaces the Zoom Out and Zoom In controls of previous versions,
  4. The rest of the common controls are located in a white band (boxed in red in above screen shot) under the Preview windows (or the band containing the Show/Hide and Preview on image controls if the Preview windows are not present) labelled Settings (#4 in the above screen shot) . This band of settings collects or consolidates the other common dialog settings in one area. Note that the Presets drop-list (#5 in the above screen shot) is no longer labelled as "Presets". However, it still contails saved settings you can use to make quick changes to images, just as before.


dot 007 New Naming Conventions
Corel has chosen to rename the resources provided with PSP XI in a manner which makes it easier for the company to localize products across eight languages. In this effort, every resource file and folder name has been changed to something generic which can be kept constant across the localized copies. Therefore, the folders in the Corel Paint Shop Pro Photo folder have been renamed as follows:
Former Name PSP XI Name
Brushes Corel_01
Bump Maps Corel_02
Deformation Maps Corel_03
Displacement Maps Corel_04
Environment Maps Corel_05
Gradients Corel_06
Masks Corel_07
Patterns Corel_08
Picture Frames Corel_09
Picture Tubes Corel_10
Preset Shapes Corel_11
Selections Corel_12
Styled Lines Corel_13
Swatches Corel_14
Textures Corel_15
Mixer Pages Corel_16

I won't list the names of the individual resources - the list would be endless. However, these are just as generic as the folder names. For example, the Ellipse preset shape is now called Corel_11_069, and the former Pointy Flower paintbrush is now called Corel_01_037, and the Autumn leaves.PspTube picture tube is now called Corel_10_043.PspTube.

Connected to this effort to "generic-ize" everything, the labels have also been removed from the drop-lists of resources, such as the shapes and picture tube and brushes lists. While those labels might mean little for the Corel resources, with their new meaningless names, they would still be immensely useful for user resources. Now all searches will have to be visual, screen by screen, and much more labor-intensive.

In my opinion, the new naming conventions are definitely a step backwards, and render PSP XI relatively unusable for me. I have always used the ability to type in the first letter of a resource, such as "E" when searching the list of shapes for the Ellipse shape, or "A" when looking for the Autumn leaves tube. That capability is no longer even useful as everything is now under "C" for Corel. As far as I'm concerned, this change, while it might make things easier for Corel, hurts thousands and thousands of customers. It would seem to me that there was far more work expended in renaming all these resources than could have been expended in translating the names of any new resources into 7 other languages. For the past several releases, there have been few if any new resources added to the product, so for the most part, the translations are already done.


dot 008 Cache and Related Files - Changes in PSP XI
There are no new cache files in the PSP XI Cache folder. The only change here is you will no longer see any *.jbf files in the Cache folder. PSP X created *.jbf files in the cache folder to store Browser information for special folders, such as the Desktop folder (DESKTOP.jbf), the Windows folder (WINDOWS.jbf), the My Pictures folder (MYPICTURES.jbf), etc., in order to avoid a messy look in such special folders.

Because the Organizer catalogs all files under its control, it uses database files (it no longer produces any .jbf files), which can be found (on my system) in the C:\Documents and Settings\Suz\Application Data\Corel folder. There are two of these database files:

ImageDB.db - this file stores all the meta data and file location info
thumbnails.db - this file stores the thumbnails

On initial install, PSP catalogs all images in the My Pictures and Shared Pictures folders, as well as all their subfolders. This might create a rather hefty database, including lots of images you don't really want cataloged. If this happens to you, and PSP takes longer and longer to restart each time, close PSP XI and move all those images to a new location. Then delete the two database files listed above - when you restart PSP, these files will be re-allocated and rebuilt.

Another symptom that might indicate a database problem is a long pause during program initiation, often when the "Updating Cache Settings" message displays. If this occurs and does not improve on PSP XI restarts, you might consider deleting these database files.

If you do not want to use the organizer at all and want to prevent it from hijacking lots of CPU cycles on your PC, shut down PSP, delete the database files, and reallocate "dummy" files to take their place. A couple of empty text files renamed as ImageDB.db and thumbnails.db will do. Use the Properties dialog (right-click on the file name and choose Properties from the pop-up menu) to mark these files Read-only. This will prevent PSP XI from cataloging all your image files - note, however, that this will make the Organizer unusable, so only take this step if you do not plan to use the Organizer. If you subsequently decide you want to work with the Organizer, shut down PSP and delete the dummy files you created. When PSP restarts, the files will be reallocated and images in the My Pictures and Shared Pictures folders will be cataloged.

One last item in this area - there are actually a couple of new cache files associated with the Organizer called LastDBFilter.PspCache and LastDBTreeSel.PspCache. These cache files can be found in the same location as the Organizer database files rather than within the PSP XI Cache folder.


dot 009 Using PSP 7 Files in PSP XI
PSP XI can read most files created in earlier versions of the program - the exceptions to this are Brushes and Presets from versions before PSP 8. These must be converted to be accessible:
  1. Presets created in PSP 7 must be converted to work in PSP XI. Fortunately, Gary Barton has written a wonderful script that does the job for you. Gary's PSP 7 Preset Converter can be found HERE. Presets created in PSP 8, 9, or X will work without conversion in PSP XI.
  2. Brushes created in versions of PSP prior to PSP 8 also need to be converted. See #088 Using Custom Brushes in PSP XI for a complete discussion of the conversion process for brushes.

There is no need to convert other files, such as tubes and masks and styled lines, etc. - once the folders containing these items have been added in the File Preferences list, PSP XI can access them.


dot 010 Using PSP XI Files in Previous Versions of PSP
Many files created and saved in PSP XI can be used in previous versions ot PSP. Exceptions to this are Picture Tube files and regular PSP image files. Picture Tubes created in PSP 9 and later versions save Scale information, which was not done in previous versions. Therefore, these files cannot be read by other versions of PSP. However, PSP XI tubes can be read in PSP 9 and X. Images saved as PSP files (with the pspimage extension) cannot be read in previous versions of PSP either. However, images can be saved in PSP X or prior format by clicking the Options button in the Save/Save As dialog and selecting the version desired. Be aware that any information exclusive to PSP XI will be lost in images saved in an earlier format. Some files saved in PSP XI can even be used in PSP 7 merely by renaming them with the appropriate PSP 7 extension. These include frames (rename from *.PspFrame to *.pfr) and gradients (rename from *.PspGradient to *.jgd).

PSP XI masks can be used as is in PSP 8, 9 or X. PSP XI masks that have been saved in OS/2 or Windows bitmap format can also be used in PSP 7 if renamed from *.PspMask to *.msk. However, images that are created and saved as masks in PSP XI are formatted as PSP 8 files, and as such can be used in PSP 8, 9, or X, but not in PSP 7. To check the format of a mask file:

You can, however, share PSP XI masks with PSP 7 users if you save them as .bmp files first. To do this:

  • Open the *.PspMask file in PSP XI.
  • Save it as a Windows or OS/2 Bitmap (*.bmp) file, changing the options to Format = Windows and Encoding = Run length encoding.
  • Rename the resulting *.bmp file as a *.msk file using the PSP Browser or Windows Explorer, and it can be used as a mask in PSP 7.


dot 011 The Resource Manager
The Resource Manager, a facility that began in PSP 9, allows the user to manage resources, such as gradients, tubes, patterns, brushes, etc., directly within PSP, without having to return to the File Locations dialog all the time, or to the PSP Browser or Windows Explorer. You can do many things now right within PSP, such as delete a resource, rename a resource, copy a resource to another location, or move a resource.

This is all made possible through the Resource Manager dialog, which can be activated by clicking on the Resource Manager button: resource manager button

This button can be found wherever you find a Presets drop-list (such as in the Tool Options palette, or in dialogs), or the visual resource drop-list or "picker" for resources such as Paint Brushes, Gradients, etc.

Note: There are several important things to note about working with the Resource Manager:
  1. Resource categories are folders that have been defined using the File Locations dialog. That is the ONLY way to populate the Categories list.
  2. Use caution when copying items from one category or folder to another. PSP does not allow duplicate file names, so if you copy an item from one resource category to another, it will still only be visible from one category. If you want it visible in both categories, you must rename one resource.
  3. The Resource Manager only allows you to have one category active at a time. This might not meet your needs.
  4. If you need to add another category to the resource list, close the Resource Manager dialog and click the File locations button, available wherever the Resource manager button is found: file locations button


dot 012 Coloring a Sinedots Image
To change the color of a Sinedots image while retaining the shades and diaphanous effect, activate the Sinedots layer, choose Selections...Select All (CTRL + A), and then Selections...Float (CTRL + F). Then use the Flood Fill tool flood fill tool to add a solid color, gradient, or pattern to the Sinedots image.

This method works with other images as well, but is particularly suited to images such as Sinedots images with their filmy, subtle nuances of color.


dot 013 Coloring a Sinedots Image - Another Option
Another way to change the color of a Sinedots image while retaining the shades and diaphanous effect is to activate the Sinedots layer and click the Lock Transparency button (padlock on the far right edge of the layer lock transparency button on ). Then use the Flood Fill tool flood fill tool to add a solid color, gradient, or pattern to the image. The Lock Transparency option restricts the editing of raster layers to the pixels that already contain data. Remember to unlock the layer transparency when you have completed the color change.
Note: When transparency is locked, the Lock Transparency button displays a locked padlock lock transparency button on. When transparency is not locked, the Lock Transparency button shows an unlocked padlock lock transparency button off

This method works with other images as well, but is particularly suited to images such as Sinedots images with their filmy, subtle nuances of color.


dot 014 Coloring a Sinedots Image - Option 3
A third way to change the color of a Sinedots image while retaining the shades and diaphanous effect is to choose Adjust...Hue and Saturation...Colorize. Using the Hue and Saturation sliders, you can change the colors easily. My favorite combinations include:
Color
Hue
Saturation
Lilac
189
194
Rose
233
153
Tan
18
89
Green
95
80
Orange
17
178
Blue
155
217
Gold
35
200

Remember, the original color of the image influences the resulting shades when colorizing.

Note: Colorize changed somewhat in PSP 9 - a change that continues in PSP XI. You may not achieve the same shades as in previous versions of PSP, especially in the yellow/gold ranges. If this is a problem for you, see the #136 Getting the PSP 8 Colorize Results in PSP XI article for more information.

This method works with other images as well.


dot 015 Coloring a Sinedots image - A Fourth Option
A fourth way I've used to change the color of a Sinedots image while retaining the shades and diaphanous effect is to choose Adjust...Hue and Saturation...Hue/Saturation/Lightness. This one is used to shift all the colors of an image or selection and change their strength and luminance. It takes some practice to use "efficiently".

This method works with other images as well, but is particularly suited to images such as Sinedots images with their filmy, subtle nuances of color.


dot 016 Coloring a Sinedots image - A Fifth Option
A fifth way I've used to change the color of a Sinedots image while retaining the shades and diaphanous effect is to use the Change to Target Brush tool. This method - one of my favorites - changes pixels based on a characteristic of the current color - hue, saturation or lightness. Some really nice shading can be achieved with this method. Adjusting the other values on the Change to Target Brush Tool Options palette adds further variation to the colorizing.

As with all the other colorizing methods, this method also works with other images.


dot 017 Linking Layers
To group layers so that when you move one layer on the image canvas, all layers in the group move together, use their Layer Link buttons on the Layers palette (layer link button), changing each layer you want to link to the same number. Left-click to increase the number and right-click to decrease it - by default, this button says "None". Use group linking to have all layers within a layer group move together on the image canvas (see below).
Note: When the right pane of the Layers palette is suppressed and a layer's link button has been activated, an icon is added to the layer name button (layer link button on layer name button) reminding you that this layer's link button is active. Also, when a layer that is linked is active, the same layer link icon will appear on all other layers it is linked to.


dot 018 Grouping Layers
Create layer groups to group multiple layers together. Layer groups allow you to:
  • Organize the Layers palette.
  • Select layer properties such as opacity and blend mode for the whole group.
  • Apply masks to whole sets of layers rather than just one.
  • Limit effect of adjustment layers to those below them in a group rather than in the entire image.
  • Move all grouped layers in stacking order together.
  • Copy and paste (or drag and drop) entire groups of layers to new images.

By default, grouped layers are also linked (see previous item). The group link toggle button on the Layers palette (group link button 0n) shows when the layers are linked. This icon only appears when the layer group's layer name button is active. When the group is not linked, the group link toggle button displays a red "x" (group link button off).


dot 019 Copying A Layer And Keeping Data In Same Location
Usually, when you copy a layer from one image to another, the layer centers itself in the new image. This is because the bounding box of the valid (non-transparent) data in the layer is what counts, and after pasting, this is placed in the center of the image. This might not always be desirable.

To prevent PSP from centering the image, you can force a layer to paste in a way that appears to you as aligned the way it was in the original image. To accomplish this, do the following before copying the layer: using the Paint Brush tool at Opacity 1 and Size 1, left-click each corner pixel of the image/layer. Now copy and paste the image/layer.

This trick makes the bounding box of the layer data equal in size to the image and you can't see pixels of such low opacity as the ones created in the corners of the image.


dot 020 Moving A Layer
In PSP XI, you can use the arrow keys to move your layer up, down, or to the right or left. Choose the Move tool move tool, and then:
  • To move the layer one pixel at a time, press the arrow keys.
  • To move the layer 10 pixels at a time, hold down CTRL and press the arrow keys.
  • To move the layer 50 pixels at a time, hold down SHIFT and press the arrow keys.
  • To move the layer 100 pixels at a time, hold down CTRL + SHIFT and press the arrow keys.


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