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PSP X2 Tips & Tricks
001 - 020


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dot 001 PSP X2 Installation Notes
Here are several areas of caution that you should consider before and during the installation of PSP X2:

  1. Associating File Formats:

    The standard installation associates five common file formats with PSP X2: JPEG, BMP, GIF, PNG, and TIFF. Clear the check marks for all of these unless you are sure that you want PSP X2 to replace whatever program now launches when you double click one of these files in My Computer. You can always associate PSP X2 with these file types later using File...Preferences...File Format Associations.

  2. Avoiding conflicts with previous versions of PSP:

    If you have PSP 9, PSP X, and/or PSP XI installed, and you did not set up customized folders for user files for those versions, the standard installation for PSP X2 will commingle resource files (tubes, scripts, brushes, etc.) with the PSP 9, X, and/or XI resources in "C:\Documents and Settings\user_name\My Documents\My PSP Files\." Though intended to make it easy to migrate from previous versions, this choice entails a risk for previous version users in that some resources created in PSP X2 will not run in prior versions, but will appear in those versions' lists of scripts, brushes, etc. Likewise, modifying some prior version resources in PSP X2 may render them unusable in the earlier versions.

  3. How to prevent these conflicts:

    During the PSP X2 installation, after the License Agreement and Personal Information screens, you will get the "Ready to Install the Program" screen. On this screen, click on the "Advanced" button in the bottom, left corner of the screen (red arrow below):

    install screen with Advanced button

    This will activate a dialog in which you can change the location for your personally created files:

    install screen with Advanced button

    Click the "Change" button (blue arrow above) to change this location from "My PSP Files" to something like "My PSP X2 Files". Press the "Install" button when you are ready to install PSP X2.

    After your PSP X2 installation is complete and running well, you can copy any previous version resources that you want into the folders under "My PSP X2 Files", or use the File...Preferences...File Locations dialog to make the previous version files available to PSP X2.

  4. Associating File Formats:

    The standard installation may associate four or five common file formats with PSP X2: JPEG, BMP, GIF, PNG, and TIFF. Clear the check marks for all of these (also on the dialog that is activated when you click the "Advanced" button - see second screen above) unless you are sure that you want PSP X2 to replace whatever program now launches when you double click one of these files in My Computer. You can always associate PSP X2 with these file types later using File...Preferences...File Format Associations.

  5. Yahoo! Toolbar with Pop-Up Blocker:

    On the "Ready to Install the Program" screen (first screen shown above), and at the end of the install, on the "InstallShield Wizard Completed" screen, you are invited to install the Yahoo! Toolbar with Pop-Up Blocker. If you do not want the Yahoo! Toolbar with Pop-Up Blocker, be sure to UNcheck this option in BOTH locations.

    If you decide to install the Yahoo! Toolbar, you may find it difficult to remove. Microsoft has published an article titled "How to Uninstall or Turn off the Yahoo! Companion Browser Toolbar" at http://support.microsoft.com/?kbid=303047. It says "... you may be unable to remove it or hide it. You may be unable to hide the toolbar when you click Toolbars on the View menu. There may be no entry for Yahoo in Add/Remove Programs." The article goes on to give directions for removing the toolbar. If the toolbar is appealing, you can always get it directly from Yahoo! after installing PSP X2.


dot 002 Retaining Previous Versions of PSP
Installing PSP X2 does not interfere with older versions of PSP if you choose the right options during installation. Each version of PSP is a separate program, and several versions can run side by side. You may wish to keep the previous version, at least until you know whether you will miss the features omitted in PSP X2 and you have copied any resources (tubes, scripts, brushes, etc.) that you want.

There is one area where there may be some overlapping between PSP XI and PSP X2 which you might want to check on. I noticed on my system that the AutoSave file location and file name was identical in PSP XI and PSP X2. This is not a good thing, and should be changed. To change the location for the PSP X2 AutoSave files:

  • Choose File...Preferences...File Locations.
  • Scroll down to Undo/Temporary Files in the "File types" window on the left. The current location of your undo/temporary files will show up in the Folder box in the "Undo/Temporary file folders" window on the right.
  • Copy the location shown in the Folder box and paste it into the Address box on any Windows Explorer screen.
  • Click the Back button to move out of this folder.
  • Create a new temporary folder with a meaningful name - I suggests something like "PSP 12 Temp Files".
  • Double-click on this new temporary files name.
  • Copy the entire path from the Address box.
  • Return to PSP and enter this new path name into the Folder box in the "Undo/Temporary file folders" window of File Locations.
  • Click OK to save your settings.

Although they are separate, the different versions of PSP can interact by using the same folders to store resources. See #001 PSP X2 Installation Notes above for how to avoid these interactions.

One reason you may want to keep at least PSP 9 installed is that due to the redesign of the Learning Center in PSP X, which is unchanged in PSP XI and PSP X2, users can no longer install tutorials as Quick Guides. Many users have come to rely on this facility introduced in PSP 8 and continued in PSP 9. Having the tutorial visible right in the PSP workspace has made it so much easier to follow and complete tutorials. If you've come to rely on this feature, you'll need to retain either PSP 8 or PSP 9.


dot 003 Tool Changes
There are no new tools in PSP X2. However, there have been some enhancements to existing tools:

  1. There are two new Modes available with the Makeover tool:

    • Thinify - which applies a "thinning" effect on a photo subject. This tool has a Strength control which allows for more compression of pixels along the horizontal axis.

    • Eye Drop - helps to fix bloodshot eyes. This tool has a Strength control which allows for more whitening of the eye. Use with caution, however, as high values may spread the whitening effect beyond the affected area of the eye.

  2. The Crop tool crop rectangle/box now has a Rotation handle which allows the user to freely rotate the crop rectangle. This feature can be helpful when, for example, you want to straighten and then crop a crookedly scanned photo. For more information on the PSP X2 Crop tool, see 011 Crop Tool Enhancements - and Warnings! below.


dot 004 Menu Changes
In this version of PSP, as in previous versions since PSP X, the icons next to menu items are no longer there by default. To view the icons in the menus, choose View...Customize, click on the Menu tab, and check the "Menu icons" check box.

Several menu items have been moved or changed in PSP X2. The following list of menu changes will contain only those items which are new, or items that were moved to new menus, renamed or replaced by other menu entries, or dropped:

Menu Changed Items
File Restore to Original - new
Save for Office - new
HDR Photo Merge - new
Export...Set Wallpaper - new
Launch Corel Snapfire - replaced by Launch Corel MediaOne
Lexar Active Memory System - dropped
Preferences...Switch Language - new
Edit Copy Special - new
Copy Merged - moved to the Copy Special sub-menu
View Express Lab - new
Use Graphite Workspace Theme - new
Image Watermarking...Visible Watermark - new
See 013 Visible Watermark Flattens Image below for more information on this feature.
Help Message Settings - renamed as Message Preferences

Note: Many menu items "dropped" in previous versions remain "dropped" in PSP X2. Most of these menu items/commands are still available, and you can add them to your menus as needed, using Customize. The retained commands can be found in the Unused Commands list of Customize.


dot 005 Palette Keyboard Shortcuts
Here's the list of keyboard shortcuts to turn palettes on and off in PSP X2:

Palette PSP X2 Shortcut
Hide/Restore All
Floating Palettes
F2
History Palette F3
Script Output Palette SHIFT+F3
Tool Options Palette F4
Materials Palette F6
Mixer Palette SHIFT + F6
Histogram Palette F7
Layers Palette F8
Overview Palette F9
Learning Center Palette F10
Brush Variance Palette F11
Organizer CTRL + B


dot 006 Dialog Box Changes
There are several dialog box changes in PSP X2:

  1. One of the dialog box changes is something that has been requested for a long time, and involves the Save/Save As dialog. In the past, users have had to scroll down through many file types to select the file type to be used in saving the image. In PSP X2, the most recently used file formats are listed first in the Save As dialog box. This is a welcome change, and will save a lot of scrolling! Here's a sample of the File type drop list:

    file types drop list

  2. Another dialog box that has significantly changed is the Resize dialog. In the layout of the Resize command dialog, the Print Size and Pixel Dimensions panels have switched locations, and many of the controls we're used to seeing are no longer visible. However, clicking the "Advanced settings" button returns the full set of options to view. There's also a new Sharpness option in the Advanced settings, which allows you to sharpen the image at the same time as it is resized, though I've not had much luck with this option.

    In this release, as in PSP XI, the default "Resampling type" is set to Bicubic. There was a redesign of the Bicubic sampling type in PSP XI, and it is now, supposedly, the best method to use. Although the documentation STILL says that Smart Size "chooses the best algorithm based on the new pixel dimensions you set", most of the time, that algorithm will be Bicubic. Why the documentation does not indicate that Bicubic is the best choice most of the time, I do not know.

    Another concern for many users is that the last used settings are not retained in the new Resize dialog - no matter whether you use Percent or Pixels, or use the Print Size, when you return to the Resize dialog, the settings will once again be 100% of the image's size and will have to be reset each time. If you are resizing many images to the same size, or if you commonly use a particular resize method and size, you might want to consider scripting that resize command and binding it to an icon on a toolbar or menu for quick and easy access.

    One more change that I dislike is the loss of the percent or pixels dimension showing up next to the words "Pixel Dimensions" in the Pixel Dimensions panel. If you were resizing in pixels, this line showed the corresponding percent (screen prints from PSP X):

    resizing using percent

    And if you were resizing using percents, this line showed the corresponding size in pixels:

    resizing using pixels

    If the Resize dialog changes are not helpful to you, EMAIL Corel and let them know what you don't like. Perhaps, if Corel hears enough complaints, they will put things back the way they were!

  3. The Black and White Film dialog now allows you to select from a virtually infinite range of color combinations (rather than from a list of pre-canned color filteres), giving you full creative control over the resulting image.

  4. Finally, there's one slight change in the General Program Preferences dialog - a new setting called "Preserve image brightness when resizing" has been added to the Miscellaneous panel. According to Corel, "the difference between this setting on and off is very subtle in most cases. However, in a few test documents where there were horizontal lines of 1 pixel each one dark grey and the other light grey, alternating, the differences were easily noticable...it's safe to say that the preference unchecked gives the user the choice to resize the way it used to be, and the way competing applications handle this situation, or checked to use what we feel is a better way of handling this situation. Again, the difference is subtle, and in every case, we prefer the result when the preference is checked."


dot 007 Naming Conventions
In PSP XI, Corel chose to rename the resources provided with the product in a manner which makes it easier for the company to localize products across eight languages. In this effort, every resource file and folder name has been changed to something generic which can be kept constant across the localized copies. Therefore, the folders in the Corel Paint Shop Pro Photo folder have been renamed as follows:

Pre-PSP XI Name PSP XI/X2 Name
Brushes Corel_01
Bump Maps Corel_02
Deformation Maps Corel_03
Displacement Maps Corel_04
Environment Maps Corel_05
Gradients Corel_06
Masks Corel_07
Patterns Corel_08
Picture Frames Corel_09
Picture Tubes Corel_10
Preset Shapes Corel_11
Selections Corel_12
Styled Lines Corel_13
Swatches Corel_14
Textures Corel_15
Mixer Pages Corel_16

I won't list the names of the individual resources - the list would be endless. However, these are just as generic as the folder names. For example, the Ellipse preset shape is now called Corel_11_069, and the former Pointy Flower paintbrush is now called Corel_01_037, and the Autumn leaves.PspTube picture tube is now called Corel_10_043.PspTube.

Thankfully, the labels have been returned to the drop-lists of resources, such as the shapes and picture tube and brushes lists, so users can see the names they are familiar with.

To see the list that contains the new "generic-ized" names and the corresponding "logical" name used in versions prior to PSP XI, browse the file entitled "ContentTranslationText.xml" in the Languages folder within the Corel Paint Shop Pro Photo X2 folder. On my system, that file can be found here:

C:\Program Files\Corel\Corel Paint Shop Pro Photo X2\Languages\EN


dot 008 Cache and Related Files
There are no new cache files in the PSP X2 Cache folder. There are database files and cache files associated with the PSP X2 Organizer, which are located by default in the Corel folder here (in Windows XP):
C:\Documents and Settings\*username*\Local Settings\Application Data

On initial install, you will find a Thumbs folder and an ImageDB.db file, which stores the meta data and file location information. You will also see a LastDBFilter.PspCache file here, and later, a file called LastDBTreeSel.PspCache file will appear. All these files/folders are associated with the Organizer.

If you are also running PSP XI, it has similar files, but they are located (on my Windows XP system) here:

C:\Documents and Settings\*username*\Application Data\Corel

PSP XI does not have a thumbs folder, but instead has another database file called thumbnails.db for storing thumbnails.

Because these files have the same names, and are located in similar locations, it is important for you to know which files belong to which version of PSP, in case there are problems.

The incredibly slow performance experienced in PSP XI while PSP cataloged all the files in the My Pictures folder and subfolders appears to be resolved in PSP X2. However, some people may still experience problems. If your installation hangs on the "Updating Cache Settings" message, and does not improve on PSP X2 restarts, you might consider deleting the Thumbs folder, the database files, and the cache files described above.


dot 009 Using PSP 7 Files in PSP X2
PSP X2 can read most files created in earlier versions of the program - the exceptions to this are Brushes and Presets from versions before PSP 8. These must be converted to be accessible:
  1. Presets created in PSP 7 must be converted to work in PSP X2. Fortunately, Gary Barton has written a wonderful script that does the job for you. Gary's PSP 7 Preset Converter can be found HERE. Presets created in versions from PSP 8 on will work without conversion in PSP X2.
  2. Brushes created in versions of PSP prior to PSP 8 also need to be converted. See #088 Using Custom Brushes in PSP X2 for a complete discussion of the conversion process for brushes.

There is no need to convert other files, such as tubes and masks and styled lines, etc. - once the folders containing these items have been added in the File Preferences list, PSP X2 can access them.


dot 010 Using PSP X2 Files in Previous Versions of PSP
Many files created and saved in PSP X2 can be used in previous versions of PSP. Exceptions to this are Picture Tube files and regular PSP image files. Picture Tubes created in PSP 9 and later versions save Scale information, which was not done in previous versions. Therefore, these files cannot be read by other versions of PSP. However, PSP X2 tubes can be read in PSP 9, X, and XI. Images saved as PSP files (with the pspimage extension) cannot be read in previous versions of PSP either. However, images can be saved in PSP XI or prior format by clicking the Options button in the Save/Save As dialog and selecting the version desired. Be aware that any information exclusive to PSP X2 will be lost in images saved in an earlier format.

There is one very big problem with saving files created in PSP X2 in earlier formats. For the most part, this will work without any problems. However, if you have performed any Layer Properties action for any reason whatsoever in the creation of the image, PSP X2 will mark that image as being proprietary to PSP X2, and will flatten the image if you try to save it in a prior format, such as PSP XI format. Be aware that this will happen - all layers will be merged and the image will be saved as a flattened image. You will see this warning (IF you have used Layer Properties in any way, shape, or form):

flatten image warning
Note: BE SURE YOU HAVE "WARNING - File Format Limitations" CHECKed in Preferences (File...Preferences...General Program Preferences, click on Warnings) - if this item is not CHECKed (it is CHECKed by default), your image will be flattened with NO WARNING!

What appears to be happening is PSP thinks, because you have used the Layer Properties dialog, that you have applied a Layer Style, which can only happen through the Layer Properties dialog. It appears a switch is set the minute that dialog is invoked, whether or not you have used, or even thought about Layer Styles, and PSP's way of dealing with this fact is to totally invalidate any layers work done on the image and flatten it if you try to save in a prior format. This can be disastrous, especially if you've just spent many hours working on an image. Until this is fixed, save your images in prior formats with caution!

One additional warning, the same problem occurs when you attempt to export either Picture Tubes or Picture Frames in PSP X2 AFTER using the Layer Properties dialog on the image. Picture Tubes are saved in PSP 9 format, and hence will generate the "flatten" message above when attempted in PSP X2. If you continue the save in spite of the warning, the tube will be saved, but it will no longer be transparent, and when you try to use it you will get this message:

picture tube invalid

On the other hand, Picture Frames are saved in PSP 7 format, and attempting to export an image as a Picture Frame after using the Layer Properties dialog at any time during the creation of the image will result in the "flatten" message above. Even more serious, if you continue the export of the Picture Frame, saving it in its flattened form, and consequently try to use the Picture Frame, PSP will go into a "hung" state and will likely have to be stopped using the Task Manager.

One last thing - how does one "perform a Layer Properties" action, causing these "bad things" to happen? Here are some of the ways:

  • Double-click on any layer of an image - the Layer Properties dialog pops up.
  • Right-click on any layer, and choose Properties from the context menu.
  • Choose Layers...Properties.

In all the above cases, even if you click the Cancel button, or the Close button without making ANY changes, the problem will occur. So be very cautious when working on images you intend to save in previous PSP version formats.

There are a couple of ways around this problem that might save you from yourself:

  • Ensure that Auto-preserve is enabled (choose File...Preferences...General Program Preferences, and click on Auto-Preserve in the left hand column). This feature, new in PSP X2, creates copies of original images automatically when you first save them. The original (unedited) image is copied to a subfolder called "Corel Auto-Preserve" which is automatically created within the folder in which you are saving the image.

  • If you know which layer you invoked Layer Properties for, and can delete that layer, the image can be saved in a previous version's format (providing, of course, there is nothing else that "ties" the image to PSP X2).

  • If you know which layer you invoked Layer Properties for, but you cannot delete the layer, add a like-type layer below the offending layer, and then merge the "broken" layer with the new layer (Layers...Merge...Merge Down) - this will remove the PSP X2 "marker" from the layer.

  • And I repeat from above: Make sure you have "WARNING - File Format Limitations" CHECKed in Preferences (File...Preferences...General Program Preferences, and click on Warnings) - if this item is not CHECKed (it is CHECKed by default), your image will be flattened with NO WARNING!

Some files saved in PSP X2 can even be used in PSP 7 merely by renaming them with the appropriate PSP 7 extension. These include frames (rename from *.PspFrame to *.pfr) and gradients (rename from *.PspGradient to *.jgd).

PSP X2 masks can be used as is in previous versions of PSP. PSP X2 masks that have been saved in OS/2 or Windows bitmap format can also be used in PSP 7 if renamed from *.PspMask to *.msk. However, images that are created and saved as masks in PSP X2 are formatted as PSP 8 files, and as such can be used in PSP 8 or later versions of PSP, but not in PSP 7. To check the format of a mask file:

You can, however, share PSP X2 masks with PSP 7 users if you save them as .bmp files first. To do this:

  • Open the *.PspMask file in PSP X2.
  • Save it as a Windows or OS/2 Bitmap (*.bmp) file, changing the options to Format = Windows and Encoding = Run length encoding.
  • Rename the resulting *.bmp file as a *.msk file using the PSP Browser or Windows Explorer, and it can be used as a mask in PSP 7.


dot 011 Crop Tool Enhancements - and Warnings!
One of the enhancements in PSP X2 is the ability to freely rotate a crop rectangle. This feature can be helpful when, for example, you want to straighten and then crop a crookedly scanned photo. However, there are problems with the implementation of this feature:

  1. The rotated crop box must be retained entirely within the image area. If the crop box moves outside the image area when it is rotated, a new crop box will appear that lies within the confines of the image. This "new" crop box will retain the angle and axis point of the rotated crop box, but will "shrink to fit" within the image. In my experience, the new crop box will retain the aspect ratio of the original crop box, but will at times be considerably smaller than what the user intended.

  2. Though the Tool Options toolbar does not have any field for setting (or viewing) the rotation angle of the crop box, this information can be obtained from the Info tab of the Overview Palette (F9) when holding down the CTRL key while left-clicking on the rotation handle:

    rotated crop angle

    You can also control the rotation of the crop rectangle in 15-degree increments if you press the SHIFT key while dragging the rotation handle. So the first click rotates the image to 15 degrees, the second click to 30 degrees, the third click to 45 degrees, etc. The 15-degree intervals are always measured from 0, not from the last rotation. So if you want lossless rotation, you can easily get back to 90 or 180 or 270 degrees by dragging the rotation handle on the crop rectangle until you get close to where you want to be, and then hold down the SHIFT key and nudge the handle again to get to 90 or 180 or 270 degrees. Handy for getting the crop rectangle back to 0 too - just swing the crop rectangle around so the small rotation handle is near 0, hold down the SHIFT, and nudge it back to 0. Just keep an eye on the small rotation handle - that will be the top of the image when it's cropped. Very cool, indeed!

    Note: Crop rectangle rotation is non-scriptable and non-undoable. This means that once you've rotated a crop rectangle, you cannot "change your mind" and undo the rotation, returning the crop rectangle back to its original size and position. Because the crop rectangle changes size to fit the image, the original size may be lost on rotation. This does not mean the crop itself is non-undoable - it means the rotation of the crop rectangle is non-undoable. In other words, you can't place a crop rectangle and then rotate it, and use CTRL + Z to undo the rotation. CTRL + Z has no effect on crop rectangle rotation. If you want to return the crop rectangle to the size and position it occupied before crop rotation, you'll have to do that by hand.

    Likewise, you cannot have a script just rotate a crop rectangle for you and stop there. A script can rotate a crop rectangle before cropping, and crop accordingly, but that's all accomplished in one step/command.

  3. The Crop tool now has a new facility called "Crop as new image". When the Crop as new image button (crop as new image button) is clicked on the Tool Options palette, or on the floating toolbar for the Crop tool, a new image is created, but the cropped image remains unchanged, and remains the active image. The newly cropped image gets focus for about 3 seconds, and then focus is returned to the original image. This feature offers a useful method of creating individual images from a single image, or from a scan of multiple images. For example, if you scan four photos in one scanning session, you can use this feature to quickly create individual image files for each of the four photos without losing the original scanned image.

    The Rotate feature of the crop tool really comes in handy here as well - not only can you straighten the photos that are crooked, but you can rotate the crop rectangle further (roughly 90 degrees) and not only straighten them, but convert the vertical (portrait) format photos that are horizontal in the scanned image, to their correct orientation, in a single step. Works with upside down photos too. Wherever the little rotation handle ends up will be the top after it's cropped as a new image.

  4. The ability to move the side of the crop rectangle by clicking and dragging anywhere along the side of the crop rectangle has been lost in the initial distributed PSP X2 product - to move the side of the crop rectangle, one must now click and drag on the node, as dragging on the side moves the entire crop rectangle. This makes precise adjustments of the crop rectangle when zoomed in on large images almost impossible. Hopefully, this functionality will be returned in an early patch, as it will be sorely missed. If this capability is important to you, please EMAIL Corel and ask that it be returned.
    Note: Though the loss of the ability to click and drag anywhere along the side of the crop rectangle makes it more difficult to move the sides of the crop rectangle when zoomed in, it can still be done. The secret is to click on the side node BEFORE zooming in. Then use the arrow keys to move the side. Takes some pre-planning, but it can be done. And if you think you might want to move both the left side and the bottom, for example, click on the lower left corner node - now, using the left arrow moves the side of the crop box, and using the down arrow moves the bottom of the crop box. Of course, the other keys that work with the arrow keys also work here - see the See 188 Moving/Adjusting the Crop Area Rectangle article for more information on moving the sides of a crop rectangle.

  5. Another thing dropped from the PSP X2 implementation of the Crop tool is the set of positioning controls found in earlier versions - the Top, Bottom, Left, and Right boxes in the Crop tool Tool Options palette. I found these controls extremely helpful, and miss them in PSP X2. If you, too, miss them and can make a case for their return, EMAIL Corel about it!


dot 012 Paste As New Image - New Shortcut
In PSP X2, the long-time keyboard shortcut for Paste As New Image, CTRL+V, has been reassigned to the Paste As New Layer command. If this is terribly confusing to you and you want the "old" keyboard shortcut back, just reassign it using Customize!


dot 013 Visible Watermark Flattens Image
One of the new features in PSP X2 is the ability to add a visible watermark to an image. This feature simplifies the task of adding a logo or other graphic to your image, and the Visible Watermark dialog allows for user choices in size, location, and opacity of the watermark. You can even add embossing to your watermark to give it a subtle look.
Note: The application of the watermark automatically FLATTENS the image. You CANNOT place the visible watermark on a layer by itself so you can make further changes to the watermark itself, or to the image to which you have applied the watermark. If you do not have Prompt set in Auto Actions for "Flattens image to a single background layer" (the default is to have Always set, which means the action is ALWAYS performed automatically), the image will be flattened without any warning whatsoever.


dot 014 Tips for Using the Thinify Option
The Thinify option of the Makeover tool can make one lose many pounds quickly! To minimize blurring around the edges of photos, use just one click. If you want a stronger effect, undo and try again with more strength. If only losing weight were this easy!

Another way to avoid blurring on the edges of the image is to increase the canvas size before applying the thinning effect. When the Thinify effect has been applied, crop the image to remove the colored edges of the canvas.

The Thinify effect compresses pixels along the horizontal axis. If for some reason you want to thin the image from top to bottom rather than from side to side, rotate the image 90 degrees (Image...Rotate Right), apply the thinning effect, and then rotate the image back to its original position.


dot 015 Layer Styles
Layer styles is another exciting new feature introduced in PSP X2. Using Layer Styles, you can easily add drop shadows, embossing, inner and outer glows, bevels and reflections to your images. It's really simple to use, and the effects are applied to all objects on the layer. Even if you add new items to the layer after applying Layer Styles, those styles are applied to the new additions as well. And Layer Styles can be applied to vector objects as well - it's no longer necessary to duplicate vector layers and convert to raster to apply styles.

Layer Styles are accessed from the Layer Properties dialog by clicking on the Layer Styles tab. The Layer Properties dialog can be activated by any of the following methods:

  • Right-click on the layer in the Layers palette and choose Properties from the context menu.
  • Double-click on the Layer Name.
  • Choose Layers...Properties.

The Layer Styles interface is a little disappointing - you won't find exactly the same controls as in the regular dialogs, and there are no numbers to set, just sliders. For example, if you want to add a bevel to a layer, you have only the Size slider (which is used "to set the distance from the outer edge of the layer data to the extent of the bevel") and the Opacity slider (used to set lightness intensity and visibility of the bevel), along with that "two-dimensional lighting control" (used "to set the direction and distance of the light applied to the effect"). I think I much prefer being able to numerically set controls precisely where I want them, and maybe choose the bevel shape as well! I'm not sure I understand the pooling of all the controls from the basic effects into these sliders and two-dimensional controls - if you're unhappy, too, you can always EMAIL Corel and let them know what you don't like.

If you want to see what the layer looks like without the Layer Styles you've applied, click the Layer Effects Visibility Toggle on the top of the Layers Palette (red arrow below):

PSP X2 layers palette

If you want to see what the Layer Styles look like without the content of the layer itself, UNcheck the Layer checkbox on the Layer Styles tab - interesting! The Opacity slider on this Layer Style also allows you to reduce the opacity on the layer contents without affecting the styles that have been applied to the contents of the layer.

Unfortunately, the Layer Styles dialog does not retain last used settings. This can be very frustrating if you want to use the same settings on many images. If you have this requirement, once you have the settings you want, save those settings as a preset by clicking on the Save Preset icon save preset icon next to the Presets droplist. Layer Styles presets are saved in your Presets folder and will have names in this format:

Preset_LayerProperties_xxxxx.PspScript

where xxxxx is the name you chose when you saved the preset.

Use caution when applying Layer Styles to images that you want to save in pre-PSP X2 format. Layer Styles are not supported in earlier versions of PSP, and any attempt to save images with Layer Styles applied in a pre-PSP X2 format will result in a flattened image. See 010 Using PSP X2 Files in Previous Versions of PSP above for more information on this topic.


dot 016 The Resource Manager
The Resource Manager, a facility that began in PSP 9, allows the user to manage resources, such as gradients, tubes, patterns, brushes, etc., directly within PSP, without having to return to the File Locations dialog all the time, or to the PSP Browser or Windows Explorer. You can do many things now right within PSP, such as delete a resource, rename a resource, copy a resource to another location, or move a resource.

This is all made possible through the Resource Manager dialog, which can be activated by clicking on the Resource Manager button: resource manager button

This button can be found wherever you find a Presets drop-list (such as in the Tool Options palette, or in dialogs), or the visual resource drop-list or "picker" for resources such as Paint Brushes, Gradients, etc.

Note: There are several important things to note about working with the Resource Manager:
  1. Resource categories are folders that have been defined using the File Locations dialog. That is the ONLY way to populate the Categories list.
  2. Use caution when copying items from one category or folder to another. PSP does not allow duplicate file names, so if you copy an item from one resource category to another, it will still only be visible from one category. If you want it visible in both categories, you must rename one resource.
  3. The Resource Manager only allows you to have one category active at a time. This might not meet your needs.
  4. If you need to add another category to the resource list, close the Resource Manager dialog and click the File locations button, available wherever the Resource manager button is found: file locations button


dot 017 Recoloring Images
There are many ways to recolor photos or images such as filmy images with subtle nuances of color such as Sinedots images. Here are some of the ways I've used over the years:

  1. To change the color of an image while retaining the shades and diaphanous effect, activate the Sinedots layer, choose Selections...Select All (CTRL + A), and then Selections...Float (CTRL + F). Then use the Flood Fill tool flood fill tool to add a solid color, gradient, or pattern to the Sinedots image.

  2. Another way to change the color of an image while retaining the shades and diaphanous effect is to activate the layer containing the image and click the Lock Transparency button (padlock on the far right edge of the layer lock transparency button on ). Then use the Flood Fill tool flood fill tool to add a solid color, gradient, or pattern to the image. The Lock Transparency option restricts the editing of raster layers to the pixels that already contain data. Remember to unlock the layer transparency when you have completed the color change.
    Note: When transparency is locked, the Lock Transparency button displays a locked padlock lock transparency button on. When transparency is not locked, the Lock Transparency button shows an unlocked padlock lock transparency button off

  3. A third way to change the color of an image is to choose Adjust...Hue and Saturation...Colorize. Using the Hue and Saturation sliders, you can change the colors easily. My favorite combinations include:
    Color
    Hue
    Saturation
    Lilac
    189
    194
    Rose
    233
    153
    Tan
    18
    89
    Green
    95
    80
    Orange
    17
    178
    Blue
    155
    217
    Gold
    35
    200

    Remember, the original color of the image influences the resulting shades when colorizing.

    Note: Colorize changed somewhat in PSP 9, a change that has continued since that time. You may not achieve the same shades as in previous versions of PSP, especially in the yellow/gold ranges. If this is a problem for you, see the #136 Getting the PSP 8 Colorize Results in PSP X2 article for more information.

  4. A fourth way I've used to change the color of images is to choose Adjust...Hue and Saturation...Hue/Saturation/Lightness. This one is used to shift all the colors of an image or selection and change their strength and luminance. It takes some practice to use "efficiently".

  5. Another method for changing the color of images is to use the Change to Target Brush tool. This method - one of my favorites - changes pixels based on a characteristic of the current color - hue, saturation or lightness. Some really nice shading can be achieved with this method. Adjusting the other values on the Change to Target Brush Tool Options palette adds further variation to the colorizing.

  6. PSP XI introduced a new tool for coloring images called the Color Changer. This tool does a great job of changing the color of an element in a photo while preserving the shading and luminosity of the original color. To recolor using the Color Changer tool, position the Color Changer cursor over the color you want to change in the image, and then click to recolor with the Foreground/Stroke color, or right-click to recolor with the current Background/Fill color. Click Apply to set the color change on the object. If you want to change the recoloring color, click another color in the Materials palette before clicking Apply.

    You can also adjust the the color you have chosen by changing the Tolerance and Edge Softness settings in the Color Replacer tool Tool Options palette before clicking Apply. Once you have the recoloring you want, click Apply to prevent further changes when colors are changed in the Materials palette.

    This recoloring method works with color only, and not with patterns or gradients. But one of its greatest advantages is that it works with whites and blacks, something the other color changing methods don't always do so well!


dot 018 Linking Layers
To group layers so that when you move one layer on the image canvas, all layers in the group move together, use their Layer Link buttons on the Layers palette (layer link button), changing each layer you want to link to the same number. Left-click to increase the number and right-click to decrease it - by default, this button says "None". Use group linking to have all layers within a layer group move together on the image canvas (see 019 Grouping Layers below).
Note: When the right pane of the Layers palette is suppressed and a layer's link button has been activated, an icon is added to the layer name button (layer link button on layer name button) reminding you that this layer's link button is active. Also, when a layer that is linked is active, the same layer link icon will appear on all other layers it is linked to.


dot 019 Grouping Layers
Create layer groups to group multiple layers together. Layer groups allow you to:
  • Organize the Layers palette.
  • Select layer properties such as opacity and blend mode for the whole group.
  • Apply masks to whole sets of layers rather than just one.
  • Limit effect of adjustment layers to those below them in a group rather than in the entire image.
  • Move all grouped layers in stacking order together.
  • Copy and paste (or drag and drop) entire groups of layers to new images.

By default, grouped layers are also linked (see previous item). The group link toggle button on the Layers palette (group link button 0n) shows when the layers are linked. This icon only appears when the layer group's layer name button is active. When the group is not linked, the group link toggle button displays a red "x" (group link button off).


dot 020 Copying A Layer And Keeping Data In Same Location
Usually, when you copy a layer from one image to another, the layer centers itself in the new image. This is because the bounding box of the valid (non-transparent) data in the layer is what counts, and after pasting, this is placed in the center of the image. This might not always be desirable.

To prevent PSP from centering the image, you can force a layer to paste in a way that appears to you as aligned the way it was in the original image. To accomplish this, do the following before copying the layer: using the Paint Brush tool at Opacity 1 and Size 1, left-click each corner pixel of the image/layer. Now copy and paste the image/layer. This trick makes the bounding box of the layer data equal in size to the image and the pixels placed in the corners are of such low opacity, they are virtually invisible.

I have written two scripts that help users to achieve this effect - one adds the positioning pixels to the current layer only, and the second adds the positioning pixels to all layers of an image. You can find both scripts HERE.


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