PSP X2 Tips & Tricks
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To replace the background material with the foreground material, double-click the left mouse button anywhere in the image. To replace the foreground material with the background material, double-click the right mouse button anywhere in the image.
To confine the color replacement to a specific area, select the area before painting with the Color Replacer.
To replace colors/materials using brush strokes, on the Tool Options palette choose the brush tip, size, opacity, and other options.
When you want to get a perfectly horizontal or vertical line while using the Pen tool
PSP recognizes many file types as masks - .psp, .pspmask, .pspimage, .jpg, .gif, .bmp, etc. It is not necessary to convert black and white or grayscale .jpg or .gif files to .msk files in order to use them as masks - just use them as they are. And you get the added benefit of a much smaller file as well - the .jpg or .gif file is much smaller, sometimes in the order of four to five times smaller.
Let's start with creating a file that can be used as a mask. Once the file to be used as the mask is selected, there are several ways you can create the mask. You can:
Then, you can load any of these files as a mask. That's right. PSP recognizes all these file types as masks. It also recognizes .msk files created in earlier versions of PSP as well as its own mask file type, with a .PspMask qualifier. But we'll get to that type in a moment. To use any of the above file types as a mask:
To use an open black and white or grayscale image as a mask:
Lastly, how do you save the mask as a .PspMask file? Once you have created the mask layer by ANY of the above methods:
Final note - if you can achieve the same results with a .jpg file that you do with a .msk or .PspMask file, and the .jpg file is less than half the size of the mask file, than why go to all the bother of creating the PspMask file?
If you want to see the mask while you are editing it, choose Layers...View Overlay. By default, the mask overlay displays red semi-transparent pixels (50% opacity) to show the mask on the image. If a different color or opacity would make the overlay easier to see on an image, change the color or opacity for the mask layer using the Layer Properties dialog (right-click on the mask's Layer Name button and choose Properties).
In like manner, when you've replaced a Foreground or Background Material with another material, and you need a previous material, right-click on the material box and find your material in the Recent Materials dialog box that pops up. The top panel of that box contains the 10 most recently used materials; the center and bottom panels are the same as in the Recent Colors dialog box described above, except the Other button is used to display the Material Properties dialog, which lets you choose either a color, gradient, or pattern.
Custom brushes have two parts - a PspBrush file, which contains an image defining the shape of the custom brush, and a PspScript file, which defines the settings in the Tool Options and Variance palettes for the brush. These files are in the following format:
where xxxxxx is the name the user chose for the brush.
Both parts are essential to using a brush in PSP. Occasionally, one of these two parts gets lost, with these results:
To do all this cool stuff, once you've made a selection, enter into edit selection mode by choosing Selections...Edit Selection (ALT + S) or clicking on the Edit Selection button ( and a ruby overlay replaces the selection.
Do whatever you want to that ruby overlay, using any of the tools and available PSP effects. When you are finished editing the selection, choose Selections...Edit Selection (ALT + S) again to display the selection marquee, or just click on any layer in the Layers palette. Then do what you want with your selection.
Here are some examples of what you can do. I started with a 100-pixel square selection. In each row, I've included the edited selection and a brief explanation of what I did to the selection. Finally, I included another image showing what the selection looked like after I exited selection edit and flood filled the selection with black:
It would be nice if there were some way to "remind" us if there's an active selection. Well, guess what? There is. There's an icon you can add to a toolbar that will serve to remind you if you have an active selection. It's the Select None icon, and it looks like this when there is an active selection
Here are a few other ways to fade the edges of an image into the background:
Alternate method: Right-click on topmost of the two layers to be merged and select Merge...Merge Down from the context menu.
And here's another important item - the merged layer will take its name from the name of the layer merged into, the bottom of the two layers. So if you name your layers wisely, you won't lose the layer names.
I use this new command often - so often I've added it to a toolbar (
If you want to repeat an effect or action you've recently used for one image on any other image:
This is especially handy if you've applied an effect, for example a Drop Shadow effect, to an image, and you want to apply that same Drop Shadow to another image, but you've since changed the Drop Shadow dialog several times. All you have to do is activate the image with the Drop Shadow you like and drag the Drop Shadow action from the History palette for that image (see red arrow in image below) and drop it on the image where you want to repeat that command.
If you want to apply an effect or action you've recently used on all open images:
This new facility does a lot more than the Remove Black and Remove White filters, because it works on any color, and it allows you to specify a color tolerance, and the amount of softness for the referenced color. As a Jasc PSP guru once said, "Select Color Range is your friend."
The background eraser allows you to selectively erase pixels from the background while leaving an image intact. Its purpose is to erase background you don't want that lies around an object you want to keep. Place the center of the brush on the background you want to remove and overlap the edge of the brush onto the object you want to keep. Now trace around your object.
The Background Eraser performs its magic by erasing pixels similar to those under the brush, while leaving the other pixels unchanged. It constantly samples the pixels under its center, and uses complex algorithms to erase similar pixels in the surrounding area defined by the brush. In this way, you can easily isolate a puppy from the grass, or a balloon from the sky. The key is to keep the center of the brush away from the graphic you are trying to isolate. The edges of the brush can (and should) overlap the graphic as you erase, but the center of the brush always remains outside the graphic.
While you are in the Background Eraser tool, the left mouse button will erase based on the definition of the background and the right mouse button will unerase, or restore erased pixels, based on that same definition, but not completely. Holding down the BACKSPACE key and using the left mouse button will erase unconditionally, just as the regular Eraser does. Additionally, holding down the BACKSPACE key and using the right mouse button unconditionally unerases. For the lifetime of the tool the original image colors are remembered in the transparent areas, even though actual colors in these areas are changing. So, you want to stay with the Background Eraser tool until you are completely done.
And now, here are some of the tips I've gleaned from the "masters":
For a detailed explanation of the intricacies of the Background Eraser tool, see Kris Zaklika's Using the Precision Background Eraser document.
082 Drawing/Painting Straight Lines
Note: This works using any painting tool, including the Eraser tool (which erases in a straight line).
, use the Draw Lines and Polylines mode, and hold down the SHIFT key while drawing the line.
083 Selection Folders
084 Mask Files
085 Creating A Mask From a Black and White Image or Grayscale Image
086 Basic Mask Editing
Note: Painting on a mask with black adds to the mask area, effectively blocking the underlying area from being seen, while painting on a mask with white erases the mask, allowing the underlying layer to show. Painting on the mask with grays varies the level of masking.
087 Finding the Color/Material You Just Used
088 Using Custom Brushes in PSP X2
BrushTip_xxxxxx.PspScript
xxxxxx.PspBrush
089 Editing Selections
) on the Layers palette. A new Selection layer is added to the image:
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Note: You can also enter Edit Selection without having a previous selection, and then use the painting tools to create the selection.

Paint Brush Tool
Clicked with round paintbrush once along top right edge with black (left-click), then once along bottom right edge with white (right-click).


Eraser Tool
Clicked with square eraser once along top right edge with black (left-click), then once along bottom right edge with white (right-click).


Fine Leather Texture
Applied Effects...Texture Effects...Fine Leather, Crackle preset.


Gaussian Blur
Applied Gaussian Blur with a radius of 3.00.


Mesh Warp Brush Tool
Used the Mesh Warp Brush tool to change the shape of the selection.


Wave Effect
Applied wave effect, both amplitudes = 1, both wavelengths = 4.


Added Picture Tube
Added a tube of one of my hibiscus blossoms.

090 Making Sure Nothing Is Selected
, and like this where there are no selections
. Add this icon to your toolbar (see #049 Customizing ToolBars and Menus). Then, the next time you're trying to do something, and no matter what you try, it doesn't seem to work, glance at your Select None icon - if it's "lit up", you've got a selection somewhere. Deselect (CTRL + D), and I'll bet you can do what you were trying to do.
091 Moving the Current Layer
092 Fading An Image Into the Background
093 Merging Layers Down
Note: If the merge you attempt is not legal, the Merge Down command will be grayed out. One such illegal merge I have found is trying to merge a raster layer into a vector layer - that won't work. However, you can merge a vector layer down into a raster layer with no problem.
), so it's always there handy and ready to use. See #049 Customizing ToolBars and Menus for more information on how to do this.
094 Repeating A Command

095 Adding or Removing Colors From A Selection
096 Warping Text to Match Curve
097 Filling Text With Patterns Or Gradients


Gradient Text as created in PSP X2
Gradient Text after Convert Text to Curves
098 Making Brush Strokes Darker
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099 Using the PSP Extension
100 Background Eraser Tips
is one of the most fascinating of the PSP 8 innovations. Here are some of the tips I've collected - but first, just a bit about how the Background Eraser tool works.

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